"With CoGe you can use arbitrary layers since the 1.0 version released. For handling those layers you could use the Mixer chain, but as in the name is more like a mixer then a tool too handling layers, if you just want to use them layers like in other layer based application. Okay, its a bit crazy sentence, but you know, if you just want to place layers of the top of the each, playing with opacity… now you feel, isn’t it?
Thats why I created a new Gadget with the name Layer Group in CoGe 1.2. A Layer Group is for manage multiple layers, where layers are CoGe layer sources: ClipSynths and SyphonSources actually. A Layer Group is a layer source too, so you can mix them together or with other layers in the Master Mixer. Layer Groups also have a Syphon Server at the end, so you can use Layer Groups outputs as sources in other Syphon capable applications.
Here is a summary list about what a Layer Group can do in non particular order:
- you can use arbitrary amount of Layer Groups
- it can has arbitrary amount of layers
- you can change the source of a layer item
- all layers have an Opacity slider
- you can toggle on/off a layer
- you can re-arrange layers
- you can apply an Effect Chain on each layer
- you can apply an Effect Chain on the whole Layer Group
- you can change the blend mode (currently Over and Add) of a layer
- you can use a layer source multiple times
For now, that’s all. Watch the video below to see this stuff in action. Anyway, only one new feature left I should talking about, and keep in mindCoGe 1.2 will be released next week, yay!"
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