" VJ Set: Chris Boyd
Leftfield: Phat Planet Dave Clarke remix
Aphex Twin: Didgeridoo
Autechre & AphexTwin remix
Leftfield: Snakeblood
The Beach Soundtrack
Benny Benassi: Satisfaction
Award winning contemporary artist Chris Boyd, covers a broad spectrum of the visual arts. His multilayered art combines passionate explorations of colour and expressionism, which are both inspiring and frightening in their intensity. Boyd's unique moving image work combines exquisite painterly outpourings with hallucinatory animation and live action.
Boyd and his work has been broadcast internationally across most music video channels including MTV, 4 Music, BBC, Channel 4, Channel 5 and BBC radio
He has exhibited and screened work in some of the worlds leading galleries and others which include Tate Britain, FACT Centre, BALTIC Centre for Contemporary Art, The Lowry, Roundhouse, The Urbis, Corsica Studios and The Cornerhouse. "
2010/02/05
Crosstalk - Video presentations
Helyszín:
Műcsarnok (1146 Dózsa György út 37.)
Bővebb információ: ITT
vagy az alábbi e-mail címen: adrien.torok@gmail.com
Időpont:
2010. február 18, csütörtök, 19h.
A Crosstalk video art festival havonta megrendezett, egyestés beszélgetés-sorozatának célja kortárs magyar és külföldi videó- és médiaművészek bemutatása, valamint a videóművészet, mint olyan, megismertetése, felkarolása.
A februári meghívott: Komoróczky Tamás
1990-1992: elvégezte a Magyar Képzőművészeti Főiskola murális szakát, majd posztgraduális hallgatóként a Düsseldorfi Képzőművészeti Akadémia videó szakára járt. Az 1989-ben megalakult Újlak Csoport tagjaként több egyéni és csoportos installációt készített a Hungária fürdőben, az Újlak Moziban, majd a Tűzoltó utca 72. sz. alatti kiállítótérben. Több különböző médiumban dolgozik, képzőművészeti érdeklődése és tevékenysége sok irányú. Videómunkákat, videóinstallációkat, számítógépes grafikákat hanginstallációkat és számítógépen tervezett murális munkákat készít.
Installációit már a 90' -es évek kezdetétől az intermédiális látásmód, kísérleti hozzáállás és egyfajta érzéki, lírai koncept jellemzi. Sokoldalú alkotó, számos médiumban kifejezi magát, könnyedén közlekedik műfajok, stílusok, módszerek (gyüjtés, appropiálás) között, installációit elegáns előadásmódban prezentálja. Érdeklődése csapongó, szerteágazó, műveiben a tudományos, fizikai kíváncsiság (high-speed kamera, ködkamra) éppen úgy jelen lehet, mint a pszichológiai érdeklődés (OCD projekt, TELE (Le Samurai) videó), vagy elmélyülés különféle képi, vagy akkusztikus struktúrákban, mintarendszerek, vagy mozgóképes absztarkciók létrehozásában.
Számos jelentős nemzetközi és hazai kiállításon vett részt (Social Intercourse, XLIX. Velencei Biennále, Magyar Pavilon, 2001; Histoires Hongroises, Musée d'art moderne Lille Métropole,Villeneuve d'Ascq, 2001; XXV. Bienal de Sao Paulo, 2002; Focus Istanbul, Martin-Gropius-Bau, Berlin, 2005, Loud and Clear Too, Museum Ludwig, Köln, 2005) Több mint húsz éve foglalkozik videóval, videós munkássága termékeny - zenére vágott kilipek, álomszerű víziók, riportok, interjúk, fiktív, áltudományos dolgozatok, performanceok, abszolút portrék, mikroszekvenciákból komponált ritmusok, mixek, remixek, vojörként kifigyelt jelenetek, talált helyzetek, megzenésített saját versek és ezek remakejei, parafrázisok, provokatív, strukturált videók. Az utóbbi időben érdeklődése erősen a személyes történeti önreflexió felé fordult. Kiállításaiban nagyobb hangsúly került a képi- és fogalmi- spirituális átjárhatóságra, idősíkok közötti átjárásra, az emlékezetre. Ezeket a műveket a tudatos komponáltság és poézis ami meghatározza
eMotion 0.6.2.5
Ez egyre érdekesebb :)
" About : eMotion is a tool for creating interactive motions of objects for live visual performances.
Electronic motion seems often artificial, synthetic... well... in fact it does not convey any emotions. By defining new rules to create movements, eMotion is a new kind of software made for visual live animations.
As it is based on real world physics law, all motions seems natural, full of emphasis.
It allows to manipulate different kind of objects like still image, videos, text, drawing.
Targeted mainly for theatre/dance performances, it can be used in broader situations.
eMotion - Basic movement brush examples from Adrien Mondot on Vimeo.
Main concepts : eMotion is based on objects (like particles, text, drawing strokes, quartz compositions). The creation of motion in the program is laid on a physical model, aka physical forces that are applied to the objects.
The forces can be created by using “movement brushes”, or by defining a relation between a controller and a set of objects (for example a wiimote and some text).
The objects are organized in layers, and each object can have his own sets of physical rules.
The evolution of the physical rules along the time can be recorded in the script window. A script is the only way to record/save your animations.
To summarize :
- physically based animation rules
- multi representation particle system
- layered behaviour
- scriptable
- incredibly smooth
- support multi inputs interactions including Wiimote + nunchuk, sudden motion sensor, wacom tablet, midi, audio analysis, and by using Open Sound Control (osc) it can be extended virtually to any kind of controller.
- link any physical parameters to the inputs
- all is LIVE
it can be used for interactive installations, live performance, visual arts, strange subtitling, and so much more. imagination is your only bound.
It can be seen as a "live-photoshop", and it want to be a simple but powerful solution to construct and explore the world that new technologies bring to live performances.
Written in cocoa, exclusively for Mac (10.5/intel), eMotion is still in alpha stage, some functionalities are not fully implemented, and the user interface needs a lot of work. "
eMotion : presentation video from Adrien Mondot on Vimeo.
eMotion Screencast : Quartz Composer Basics from eMotion for Animation on Vimeo.
" About : eMotion is a tool for creating interactive motions of objects for live visual performances.
Electronic motion seems often artificial, synthetic... well... in fact it does not convey any emotions. By defining new rules to create movements, eMotion is a new kind of software made for visual live animations.
As it is based on real world physics law, all motions seems natural, full of emphasis.
It allows to manipulate different kind of objects like still image, videos, text, drawing.
Targeted mainly for theatre/dance performances, it can be used in broader situations.
eMotion - Basic movement brush examples from Adrien Mondot on Vimeo.
Main concepts : eMotion is based on objects (like particles, text, drawing strokes, quartz compositions). The creation of motion in the program is laid on a physical model, aka physical forces that are applied to the objects.
The forces can be created by using “movement brushes”, or by defining a relation between a controller and a set of objects (for example a wiimote and some text).
The objects are organized in layers, and each object can have his own sets of physical rules.
The evolution of the physical rules along the time can be recorded in the script window. A script is the only way to record/save your animations.
To summarize :
- physically based animation rules
- multi representation particle system
- layered behaviour
- scriptable
- incredibly smooth
- support multi inputs interactions including Wiimote + nunchuk, sudden motion sensor, wacom tablet, midi, audio analysis, and by using Open Sound Control (osc) it can be extended virtually to any kind of controller.
- link any physical parameters to the inputs
- all is LIVE
it can be used for interactive installations, live performance, visual arts, strange subtitling, and so much more. imagination is your only bound.
It can be seen as a "live-photoshop", and it want to be a simple but powerful solution to construct and explore the world that new technologies bring to live performances.
Written in cocoa, exclusively for Mac (10.5/intel), eMotion is still in alpha stage, some functionalities are not fully implemented, and the user interface needs a lot of work. "
eMotion : presentation video from Adrien Mondot on Vimeo.
eMotion Screencast : Quartz Composer Basics from eMotion for Animation on Vimeo.
2010/02/04
VJ Painting Series: Mondrianesque
VJ Painting Series: Mondrianesque from vjlab on Vimeo.
VJ Painting Series: Mondrianesque
(live VDMX mix)
Music: Nor Elle
VJ Painting Series: Mondrianesque
(live VDMX mix)
Music: Nor Elle
Max/MSP 5.1.2
Download Now
WHAT'S NEW
Version 5.1.2:
change outputs proper transition bangs after receiving a set message
jsliveapi: callback functions respect the scope chain in closures.
fffb~ now has a clear message
fixed crash when inlet or outlet objects in a subpatcher were freed during loadbang
textedit properly outputs as one symbol when that mode is set (via inspector) and append or list messages are received
live.step: copy/paste works between different live.steps objects
live.step: command (ctrl on windows) key in the loop area allows you to move the loop selection without affecting its size
filtergraph~: bgcolor alpha can be set to 0. without affecting the other colors
live.step has a fetch message to query data on specific step
waveform~ no longer redraws if line message is received with same value as prior line position
fix for jit.gl.asyncread bang in high priority freezes
fixed crash when Live closes max device open in editor while device is trying to communicate back to Live
core midi driver now converts device names using UTF8
pattrstorage: bound preset objects now properly reflect the state of pattrstorage object's storage slots
pattr: multiple pattr objects bound to a single UI object are properly notified when the UI object's value changes, even if it is changed via another pattr or parameter activity
Improved timing of clocks (i.e. metro or itm usage) for many cases. Timing especially improved during transition when looping over a region in Live for MFL. Improved timing requires Live 8.1.1 or later.
in the context of MFL the timing of click~ is now sample accurate
pipe properly handle list of symbols
dropfile works again even when ignoreclick attribute is set
improved appearance of the drag-n-drop highlight for dropfile and live.drop
jit.vcr: non-editable 'realtime' attribute no longer visible
mstosamps~ and sampstoms~ output correct signal value when the inlet is not connected as signal
fix for delay sending midi from main thread
color and hide on lock state are preserved when dragging an existing connection
update of abstractions after patcher is modified and saved is now synchronous with save again
improved fullscreen window performance
fix for jit.window fullscreen issues
textedit now stores separator attribute properly
pattr: @autorestore 0 works correctly in non-parameter mode again
fromsymbol: separator is promoted as an attribute
savewindow with thispatcher now saves correct window size when toolbar is shown
fromsymbol improved separator behavior
pattrstorage: 'writeagain' respect xml- or json-ness of the previously written file
M4L: fixed crashing bug when saving M4L devices containing bogus blob parameters.
jit.qt.movie: 'moviename' attribute now properly updates the movie's data reference after renaming the file, so that the attribute value properly updates.
Windows: Max requires DEP to be disabled for max. This is now added as an exception automatically by the installer.
multislider: mouse interaction properly works with huge range
button now draws active state in case when processing bang on main thread takes longer than 150ms
Double click on max patcher now opens properly on Windows XP
fix for javascript File.writeline() called with the empty string
nslider: foreground color is now accessible as an attribute.
pattrstorage: properly autoloads XML files if there is no JSON file available
2010/02/03
January 15, 2010
DERU on the beats, CPU on the visuals @ Wham Bam Thank You : Intro from Echo Sessions on Vimeo.
VJ FADER and John Tejada @ Wham Bam Thank You : pt 2 from Echo Sessions on Vimeo.
VJ FADER and John Tejada @ Wham Bam Thank You : pt 3 from Echo Sessions on Vimeo.
January 15, 2010
Friendly Integration, Droid Behavior, and Electronic Creatives came together to showcase a progressive mix of live audio and video performances by some of the best artists around.
VJ FADER and John Tejada @ Wham Bam Thank You : pt 2 from Echo Sessions on Vimeo.
VJ FADER and John Tejada @ Wham Bam Thank You : pt 3 from Echo Sessions on Vimeo.
January 15, 2010
Friendly Integration, Droid Behavior, and Electronic Creatives came together to showcase a progressive mix of live audio and video performances by some of the best artists around.
Giacomo De Luca (Italy)
His collaboration includes the realization of visual settings of live events like concert, brand lunch party, performance, theatre, exhibition.
Creative visual artist, focusing mainly on vector graphics, stop-motion, multivisions and mapping, in a costant research of the connections between audio/video/environment/pleasure.
He's part of the visual media production lab Officina Otomops, Ascolti Visivi, Giardini Pensili.
Based in Rimini and Napoli "
Omino69 VJ set reel 2010 from Giacomo De Luca on Vimeo.
Omino69 VJ set reel 2010
made with Modul8
NISHMAT HASHMAL from Giacomo De Luca on Vimeo.
con with
Giacomo De Luca, Ambra Galassi,
Roberto Paci Dalò, Alexandra Purcaru
idea, musica, immagini, clarinetti
concept, music, images, clarinets Roberto Paci Dalò
live electronics Roberto Paci Dalò, Alexandra Purcaru
live video mixing, immagini images Giacomo De Luca, Ambra Galassi
luce, spazio scenico lighiting design, space Giardini Pensili
cura organization Ambra Galassi
documentazione fotografica Alexandra Purcaru
produzione production Giardini Pensili, Velvet Factory
con il sostegno di with the support of Regione Emilia Romagna, Accordo di Programma Quadro - GECO - Ministero della Gioventù
tesseract liveset from Giacomo De Luca on Vimeo.
live visual mapping @ Achille d'Oro Film Festival Chieti
live music selecter Ambra Galassi
live visual mapping Giacomo De Luca
music Roberto Paci Dalo'
production Officina Otomops
2010/02/02
Practice session with live visuals
Retchy vs Clark from Retchy vs Smash on Vimeo.
Retchy vs Clark 2 from Retchy vs Smash on Vimeo.
Retchy vs Clark 3 from Retchy vs Smash on Vimeo.
Practice session with live visuals to Clark.
Retchy vs Clark 2 from Retchy vs Smash on Vimeo.
Retchy vs Clark 3 from Retchy vs Smash on Vimeo.
Practice session with live visuals to Clark.
Zen
VJ Painting Series: Zen from vjlab on Vimeo.
VJ Painting Series: Zen
VJ Painting Series: Zen
(VDMX live mix)
Music: Talvin Singh Feat. Rakesh Chaurasia - Meeting
VJ Painting Series: Zen 2 from vjlab on Vimeo.
VJ Painting Series: Zen 2
Music: Talvin Singh Feat. Rakesh Chaurasia - Meeting
VJ Painting Series: Zen 2 from vjlab on Vimeo.
VJ Painting Series: Zen 2
(VDMX live mix)
Music: Bliss - Song For Olabi
Music: Bliss - Song For Olabi
2010/02/01
Nektek nem sok ez? :((( - You are not a lot of this? :(((
:(((
SUPERBUS - LIVE PERFORMANCE VISUALS from NAKED COMPAGNIE © on Vimeo.
Design of the concert visuals for Superbus's performance at the NRJ Music Awards.
PCD - LIVE PERFORMANCE VISUALS from NAKED COMPAGNIE © on Vimeo.
Design of the concert visuals for The Pussy Cat’s performance at the NRJ Music Awards.
SUPERBUS - LIVE PERFORMANCE VISUALS from NAKED COMPAGNIE © on Vimeo.
Design of the concert visuals for Superbus's performance at the NRJ Music Awards.
PCD - LIVE PERFORMANCE VISUALS from NAKED COMPAGNIE © on Vimeo.
Design of the concert visuals for The Pussy Cat’s performance at the NRJ Music Awards.
Live Cinema Documentary
Live Cinema Documentary from toby*spark on Vimeo.
An “experimental documentary about a contemporary arts practice” made as part of my first year on the Media and Arts Technology doctoral training programme at Queen Mary, University of London. Having chosen Live Cinema as my practice - how could I choose anything else - the challenge of the film was to represent a form that is overtly broken out of a pre-determined, linear, framed format - in a format that is.
Authored at 1080P, its best viewed here at the uploaded 720P, either flash fullscreen or download the Quicktime.
Full project page at: tobyz.net/tobyzstuff/projects/livecinemadoc
An “experimental documentary about a contemporary arts practice” made as part of my first year on the Media and Arts Technology doctoral training programme at Queen Mary, University of London. Having chosen Live Cinema as my practice - how could I choose anything else - the challenge of the film was to represent a form that is overtly broken out of a pre-determined, linear, framed format - in a format that is.
Authored at 1080P, its best viewed here at the uploaded 720P, either flash fullscreen or download the Quicktime.
Full project page at: tobyz.net/tobyzstuff/projects/livecinemadoc
2010/01/31
openFrameworks
openFrameworks is an open source C++ toolkit
for creative coding.
made with openFrameworks from openFrameworks on Vimeo.
for creative coding.
made with openFrameworks from openFrameworks on Vimeo.
3D Capture at 60fps
3D Capture at 60fps from Kyle McDonald on Vimeo.
Running the PS3Eye at 640x480, 60 fps in Open Frameworks openframeworks.cc
This is an open source project, but the core is going through a lot of development right now. Check out the source code.google.com/p/structured-light or download the capture and decode applications code.google.com/p/structured-light/downloads/list
If you're interested in getting started with structured light, I've written an instructable describing how to use a simple decoder application to make a 3D scan instructables.com/id/Structured-Light-3D-Scanning/
All except one of these were recorded at 60 fps, and uploaded at 30 fps (so every other 3D frame is dropped).
Playlist:
Dancing in front of a white wall (full body)
Awkward skit (portrait + sound)
Drumming (fast motion + sound)
White wall (showing waviness)
Chris Sugrue (portrait test @ 15 fps)
Facial gestures (portrait test)
Running the PS3Eye at 640x480, 60 fps in Open Frameworks openframeworks.cc
This is an open source project, but the core is going through a lot of development right now. Check out the source code.google.com/p/structured-light or download the capture and decode applications code.google.com/p/structured-light/downloads/list
If you're interested in getting started with structured light, I've written an instructable describing how to use a simple decoder application to make a 3D scan instructables.com/id/Structured-Light-3D-Scanning/
All except one of these were recorded at 60 fps, and uploaded at 30 fps (so every other 3D frame is dropped).
Playlist:
Dancing in front of a white wall (full body)
Awkward skit (portrait + sound)
Drumming (fast motion + sound)
White wall (showing waviness)
Chris Sugrue (portrait test @ 15 fps)
Facial gestures (portrait test)
1024 (PARIS / Fr)
created in 2008 by Pier Schneider and François Wunschel "
" About 1024 architecture
1024 architecture is a company created by Pier SCHNEIDER and François WUNSCHEL, both co-founders of the EXYZT collective.
1024 architecture focuses on the interaction between body, space, sound, visual, low-tech and hi-tech, art and architecture…
We make audio-visual installations, micro-architecture, urban intervention, performances, exhibitions and others… "
Blue Xmas / aka Noel Bleu from 1024 on Vimeo.
2k9 / Guebwiller / France
Noel Bleu is a video mapping project on the Notre Dame Church of Guebwiller, a happy village located on the "Wine Path" in Alsace, France.
The show consists of a 18 min graphical exploration of the Church, designed by 1024, following a musical ambient score composed by Vincent Villuis.
The show runs 8 times every weekend at dusk, til Xmas.
The video in HD format is warped in realtime on the facade, using our custom software.
GRrrrrridWave from 1024 on Vimeo.
2006 / Venice / Italy
Video installation designed during the Resident Meta Workshop, organized by the EXYZT Collective for the 2006 Venice Architecture Biennale, in the French Pavillion.
The concept is about being able to unfold space in video planes.
The setup consists of 6 synchronized 3500lm beamers , positionned in 3D space, projecting on a scaffolding structure. All visuals were sound reactive, however the video is shot using a SLR @3FPS.
This work has been done by the EXYZT collective, Frz Wunschel and Boris Edelstein - currently the developer of Modul8 VJ software.
Audio soundtrack by LadyTron - we love you !
MAPPING Festival 2009 from 1024 on Vimeo.
2k9 / Geneva / Swiss
This is a short sample of a facade projection 1024 presented at the Mapping Festival 2009, on the Usine building.
Unfortunately, this vid is shot in stop motion using a digital SLR @ 3fps, so we had to speed things up a little bit... hence the audio not in sync anymore.
TETRA.Tennis from 1024 on Vimeo.
2008 / Paris Tennis Masters / Bercy / Fr
TETRA.Tennis is an audio-visual show presented before each major tennis match of the french Masters Serie.
The show consists of a approx. 3 min video activation of the tennis court, just before the actual players enter the playground, at the beginning of a match.
The video content is played live using a PS3 controller, according to the audio played by Fred Viktor DJ-musician,
and then warped in realtime to the dimensions of the tennis ground, thanks to our in-house software.
1024 designed the visual system and content, and defined the ways of interaction between sound and visuals
MUSH-BOOM from 1024 on Vimeo.
2007 / Karosta / LATVIA
Montage of the Mush-Boom video performance in the former nuclear-submarine base of Karosta.
Setup consists of 3 beamers whose outputs were grid-warped.
Video content was done in a week, on location.
Done within the EXYZT collective.
1024 architecture is a company created by Pier SCHNEIDER and François WUNSCHEL, both co-founders of the EXYZT collective.
1024 architecture focuses on the interaction between body, space, sound, visual, low-tech and hi-tech, art and architecture…
We make audio-visual installations, micro-architecture, urban intervention, performances, exhibitions and others… "
Blue Xmas / aka Noel Bleu from 1024 on Vimeo.
2k9 / Guebwiller / France
Noel Bleu is a video mapping project on the Notre Dame Church of Guebwiller, a happy village located on the "Wine Path" in Alsace, France.
The show consists of a 18 min graphical exploration of the Church, designed by 1024, following a musical ambient score composed by Vincent Villuis.
The show runs 8 times every weekend at dusk, til Xmas.
The video in HD format is warped in realtime on the facade, using our custom software.
GRrrrrridWave from 1024 on Vimeo.
2006 / Venice / Italy
Video installation designed during the Resident Meta Workshop, organized by the EXYZT Collective for the 2006 Venice Architecture Biennale, in the French Pavillion.
The concept is about being able to unfold space in video planes.
The setup consists of 6 synchronized 3500lm beamers , positionned in 3D space, projecting on a scaffolding structure. All visuals were sound reactive, however the video is shot using a SLR @3FPS.
This work has been done by the EXYZT collective, Frz Wunschel and Boris Edelstein - currently the developer of Modul8 VJ software.
Audio soundtrack by LadyTron - we love you !
MAPPING Festival 2009 from 1024 on Vimeo.
2k9 / Geneva / Swiss
This is a short sample of a facade projection 1024 presented at the Mapping Festival 2009, on the Usine building.
Unfortunately, this vid is shot in stop motion using a digital SLR @ 3fps, so we had to speed things up a little bit... hence the audio not in sync anymore.
TETRA.Tennis from 1024 on Vimeo.
2008 / Paris Tennis Masters / Bercy / Fr
TETRA.Tennis is an audio-visual show presented before each major tennis match of the french Masters Serie.
The show consists of a approx. 3 min video activation of the tennis court, just before the actual players enter the playground, at the beginning of a match.
The video content is played live using a PS3 controller, according to the audio played by Fred Viktor DJ-musician,
and then warped in realtime to the dimensions of the tennis ground, thanks to our in-house software.
1024 designed the visual system and content, and defined the ways of interaction between sound and visuals
MUSH-BOOM from 1024 on Vimeo.
2007 / Karosta / LATVIA
Montage of the Mush-Boom video performance in the former nuclear-submarine base of Karosta.
Setup consists of 3 beamers whose outputs were grid-warped.
Video content was done in a week, on location.
Done within the EXYZT collective.
2010/01/30
Moe ( modular screen )
Moe from vedran kolac on Vimeo.
Moe ( modular screen ) is a light and video augmented sculpture, based on a single building element that can form an array of different, adjustable and reusable stage designs for club events and concerts. Dynamic structure that comes from the fact that elements come together at a 45 degree angle allows Moe to function well even as a standalone light object, a virtual kinetic sculpture.
This combination of a physical object and computer generated reality comes together via vvvv, a software for video synthesis designed by meso. A specific proprietary patch was built for the sculpture, using the same modular principle so that the composition of the video texture follows the thought pattern of the physical object. Every piece is textured separately, video textures are generated in real time and are input or ambient sound responsive.
For 2009. Illectricity festival in Zagreb Moe was built 5 meters tall and 8 meters wide, out of 180 pieces. The entire installation cost a little bit more than 250 euro to build ( just raw materials )
Moe awaits to be reincarnated in a different body.
project website: projectmoe.net
Moe ( modular screen ) is a light and video augmented sculpture, based on a single building element that can form an array of different, adjustable and reusable stage designs for club events and concerts. Dynamic structure that comes from the fact that elements come together at a 45 degree angle allows Moe to function well even as a standalone light object, a virtual kinetic sculpture.
This combination of a physical object and computer generated reality comes together via vvvv, a software for video synthesis designed by meso. A specific proprietary patch was built for the sculpture, using the same modular principle so that the composition of the video texture follows the thought pattern of the physical object. Every piece is textured separately, video textures are generated in real time and are input or ambient sound responsive.
For 2009. Illectricity festival in Zagreb Moe was built 5 meters tall and 8 meters wide, out of 180 pieces. The entire installation cost a little bit more than 250 euro to build ( just raw materials )
Moe awaits to be reincarnated in a different body.
project website: projectmoe.net
2010/01/29
V.I.A
V.I.A Demo Mix - Big Chill from V.I. Artists on Vimeo.
Three way live performane inroduing the Hama Bent Mixer.
V.I.A MegaMix - Music Compiled and mixed by Gawain Carey from V.I. Artists on Vimeo.
V.I.A MegaMix - Music Compiled and mixed by Gawain Carey
ETU from V.I. Artists on Vimeo.
Experimental Music Video
Three way live performane inroduing the Hama Bent Mixer.
V.I.A MegaMix - Music Compiled and mixed by Gawain Carey from V.I. Artists on Vimeo.
V.I.A MegaMix - Music Compiled and mixed by Gawain Carey
ETU from V.I. Artists on Vimeo.
Experimental Music Video
Documentary Exploring
CTRL ALT SHIFT - from V.I. Artists on Vimeo.
Ctrl Alt Shift is a documentary exploring VJ Culture.
With Interviews and Footage from
The Light Surgeons
D-Fuse
Hexstatic
Vj Anyone
Addictive TV
Vector Meldrew
and
Fatamorgana
This Project was created by
Dean G Moore
&
Simon Lane
Migration of The Arts PT1 from V.I. Artists on Vimeo.
Documentary Exploring the Artist Involved In The Bauhaus Art Movement
Ctrl Alt Shift is a documentary exploring VJ Culture.
With Interviews and Footage from
The Light Surgeons
D-Fuse
Hexstatic
Vj Anyone
Addictive TV
Vector Meldrew
and
Fatamorgana
This Project was created by
Dean G Moore
&
Simon Lane
Migration of The Arts PT1 from V.I. Artists on Vimeo.
Documentary Exploring the Artist Involved In The Bauhaus Art Movement
2010/01/28
iPad - VJ controller?
De van remény, gondoljatok bele!
Már iPhone-ra is léteztek midi és OSC kontroller alkalmazások, amiket több-kevesebb sikerrel próbálgattun-alkalmaztunk vizuális programokhoz. Most ezek az iPad nagyobb érintőkijelzőjén könnyebben működtethetők és ha a fejlesztők már erre a platformra fejleszthetnek (tegnaptól), akkor hamarosan egy Lemur szintű touchsreen VJ kontrollerünk lehet a Lemur árának töredékéért.
Szerintem ezért (is) érdemes figyelni az iPad jövőjét...
Szerintem ezért (is) érdemes figyelni az iPad jövőjét...
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