Google

2008/03/26

3L "Thrill"



Míg a VJ társadalom egy részét a Grand VJ hozza izgalomba, addig a másik fele a 3L-t várja bizakodva.
A progit az alábbi ficsörök jellemzik:

Render up to 3 complex 3d objects simultaneously with independent control of each object for:

Object Color / Alpha / Lighting
-8 step color/alpha picker and sequencer
-Individual rgb channel alpha and saturation
-Individual rgb channel ambient color
-Individual rgb specular color
-Over 100 alpha channel source / destination combinations
-6 independently positionable light sources with
-Individual rgb channel control over diffuse quality
-Individual rgb channel control over specular quality
-Individual rgb channel control over ambient quality
-Individual control over light source spread (cutoff).

Object Texturing
-8 step color/alpha picker and sequencer
-2 layer composite texture mapping pre- and post-effect
-25 open gl composition modes
-3L features 4 texture modules, each including a:

Movie Player
-Movie player supports all locally installed Quicktime codecs
-Save and recall banks of clips
-Variable movie position and movie rate control

Live Input
-OS independent rgb, brightness, contrast, and saturation control
-OS independent selection of video in codec type, codec quality and FPS
-Supports usb and firewire inputs

Font Synthesizer
-8 step color/alpha picker and sequencer
-Individual rgb channel alpha and saturation
-realtime text input, reading external txt files
-character, word, and line cycling modes
-resolution independent x and y scaling
-font tracking (kerning), and left, center, and right justification
-normal, bold, and italic modes

Mask Generator
-Noise and Fractal modes
-Over 40 combinations of data generation
-x and y scaling, position and distribution

FX Engine
-5 fx chains : 4 texture chains and 1 output chain
-Choose from over 40 native open gl fx with rgb channel wet / dry
-24 native open gl transfer modes for each individual fx
-Apply up to 12 individual fx to each texture,
-Preset saving for individual fx and fx chains
-Apply up to 12 individual fx to the final rendered output
-Up to 12 layers of pre-and post-effect compositing on top of the final output
-Capture rendered objects as a texture to apply to another rendered object
-Feedback compositing with 24 native open gl transfer modes

Object Creation, Transformation and Deformation
-30 pre-defined simple and complex mesh objects and supershapes
-3d text
-Imported 3d .obj files
-10 drawing modes including points, lines, triangles, quads or polygons
-8 render modes with Independent control over front and back faces of bjects as wire frame / solids
-Independent x and y vertex amounts on all mesh objects
-Vertex size control in wireframe and point mode
-Each individual object has over 15 spatial and transformational parameters
-13 object deformation modes with over 20 math operation modes
-Any combination of rendered objects can be moved in space as a group
-Seamless morphing between objects

Camera Navigation:
-Wide/telephoto view angles
-Navigation through scene space with 12 pan / tilt / zoom motion controls
-Individual speed and smoothing controls

Multiple instance processes:
For each individual object:
-Matrix up to 5 x 5 x 5
-Particle system
-Video trail matrix
-Multiple object module enables the use other objects a as a path to map multiple instances of a second object.

One screen GUI
3L's streamlined interface fits over 3000 individually configurable parameters into a one-screen GUI at 1440 x 900 pixels
-No annoying pop-ups
-Collapse modules not in use

THE 3L slider
Each individual parameter of 3L is represented by a slider or a button which packs more granular control into less space than any other program on the market.

-Midi learn and Midi active modes
-Apply 9 types of realtime analysis to parameter values with 5 different math operations independent of parameter range
-Apply 9 types of realtime analysis to range selections with 5 different math operations independent of parameter value
-Apply individual smoothing vales independently to both value and range oscillations
-Chaining sliders to each other
-Mix chained sliders between their own generated value and incoming slider values with 5 different math operations
-Key command controls for instantaneous inverting and zooming values, and turning analysis on/off

Powerful preset system
-Save, recall and delete individual named module presets
-Save, recall, and delete global setting presets
-Interpolate between 2 saved preset values of individual modules
-Apply analysis modes to preset interpolation

Realtime analysis and data generators:
Every parameter (sliders, buttons, and selected menus) can be individually assigned at the slider level to either:
-External midi devices
-3 definable bands of audio analysis with global and individual gain control
-9 analysis modes for each audio band
-3 LFO wave generators with 64 step sequencing
-64 point graph drawing on a 64 x 16 matrix
-Interpolateable graphs
-Video analysis of output or pre- and- post fx of output and textures for brightness, contrast, and motion
All data generators can be variably quantized system wide to an internal clock or external midi clocks. All assignable parameters also support independent time scales from the global values

Outputs:
-2nd screen supports 14 native render sizes ranging from from 320x240 pixels up to 3200 x 2400 pixels (hardware dependent)
-Independent x/y axis zoom controls
-Multiple screen support (hardware dependent)
-30/25 FPS realtime record to disc (DVR) with audio
-3rd screen output via firewire with individually selectable output of each object or each texture pre- and post-fx

320x240 Interactive preview manager:
-Allows click and grab movement of individual objects and object groups
-Individual and quad views of texture pre and post fx
-Scrubbing clip previews for file manager

OS independent file manager:
-Define up to 4 individual root folders for easy navigation

BPM clock
-Synch to internal or external clocks
-Globally quantize ticks and measures
-Tap bpm with keyboard, mouse, drag number field, or assign to external midi controller

DMX
(this module requires additional unlocking)
-Built in support for udmx microcontroller via usb
-Built in support for up to 10 groups in one dmx universe
-Built in support for vms video mirror units

Az utolsó béta óta a kereskedelmi terjesztésre készül az artificialeyes. Az ára kb 200 EUR lesz.
Hogy képet alkothassatok a program lehetőségeiről, felraktak 100 db ingyenes loop-ot 320x240-es felbontásban az archive.org oldalaira, ide és ide.

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