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2010/01/31

3D Capture at 60fps

3D Capture at 60fps from Kyle McDonald on Vimeo.
Running the PS3Eye at 640x480, 60 fps in Open Frameworks openframeworks.cc
This is an open source project, but the core is going through a lot of development right now. Check out the source code.google.com/p/structured-light or download the capture and decode applications code.google.com/p/structured-light/downloads/list
If you're interested in getting started with structured light, I've written an instructable describing how to use a simple decoder application to make a 3D scan instructables.com/id/Structured-Light-3D-Scanning/
All except one of these were recorded at 60 fps, and uploaded at 30 fps (so every other 3D frame is dropped).
Playlist:
Dancing in front of a white wall (full body)
Awkward skit (portrait + sound)
Drumming (fast motion + sound)
White wall (showing waviness)
Chris Sugrue (portrait test @ 15 fps)
Facial gestures (portrait test)

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