2011/05/26
Max for Live
Arpeggio Heaven (Dan Grain / june74) from Fabrizio Poce on Vimeo.
Music: Dan Grain (http://www.dannydegraan.nl/)
Video: June74 (http://www.fabriziopoce.com/)
Performed & computed in real-time using a self developed Max for Live (M4L) tool called V-Module (fabriziopoce.com/max.html).
Fractals (ducks / julia) generated by GLSL shaders, several parameters manipulated through a MIDI controller in Live (juliaX/Y, colors), some modulated using Live's clip envelopes. Everything done within the Ableton Live / Max for Live environment.
Phthalo Blue (Dan Grain / june74) from Fabrizio Poce on Vimeo.
Music: Dan Grain (http://www.dannydegraan.nl/)
Video: June74 (http://www.fabriziopoce.com/)
Performed & computed in real-time using a self developed Max for Live (M4L) tool called V-Module (fabriziopoce.com/max.html).
Audio from Live drives vertex generation of objects and volumes. Render-to-texture feedback used to create a "mirror" effect. Position and rotation in space, colors and "scene" groups controlled in real-time through Live (clip envelopes and MIDI).
Are you in control? (Dan Grain / june74) from Fabrizio Poce on Vimeo.
Music: Dan Grain (http://www.dannydegraan.nl)
Video: June74 (http://www.fabriziopoce.com)
Performed & computed in real-time using a self developed Max for Live (M4L) tool called V-Module (fabriziopoce.com/max.html).
Audio drives cubes scale distortions and vertex generation. Everything is done within Ableton Live / Max for Live.
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