" I’m happy to release CoGe 1.0 Beta 2 version. After a few months since the initial Beta 1 release, there are many changes under the hood and on the user interface, so this version aims to the stability and to make the UI more user friendly - check the Changelog below. The bad news – and i hope you guys will appreciate it – 10.5 Leopard no longer supported. It’s because i want to release new versions more often, and don’t have time to working on the 10.5 compatibility. Sorry for that.
Don’t forget the recently check the forum for new modules, there are many new things not included with the main release – just because those stuffs requires 3rd party plugins.
One more things: if you create a snapshot with the new built-in function, are has a video made with CoGe feel free to post that stuff to the CoGe Flickr and the CoGe Vimeo Groups.
Download: Projects Google Code page
Changelog:
What’s new:
multi-window layout
windows are resizable on Y
window collapse/expand
resizable preview window
user definable clear color on the main output
user definable start-up state (loads an internal stored project)
adds ‘playerChanged’ input for Players
right-click windows content re-ordered, now moduls on the top
adds snapshot creation feature
adds ‘meausePosition’, ‘bpm’, ‘currentBeat’ inputs for Mixers
adds ‘Find Missing Files with Spotlight’ feature
Fixes:
crashing on New Project
tearing when rendering to an FBO
wrong preview priority after startup
crashing when dragging a button cell
crashing if control module doesn’t has ‘bpm’ input port
crashing on project load
right-click windows shows only QC files
issues on event forwarding to compositions
too large sliders on Master FX
issues when swapping Media Slots
… and some other misc/minor changes/fixes "
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